Question #4395

Please help , could you please help me to know what are the variables ofthe following programming statement ?

Write the definition of class swimmingPool to impalement the properties of a swimming pool. Your class should able to perform the following:

• Determine the amount of water needed to fill an empty or partially pool.

• Determine the time needed to completely or partially filled or empty the pool

• Add or drain water for a specific amount of time.

please I need your help ;

thank you very much .

Write the definition of class swimmingPool to impalement the properties of a swimming pool. Your class should able to perform the following:

• Determine the amount of water needed to fill an empty or partially pool.

• Determine the time needed to completely or partially filled or empty the pool

• Add or drain water for a specific amount of time.

please I need your help ;

thank you very much .

Expert's answer

class cSwimmingPool{

private:

float m_speedAdd;

float m_speedDrain;

float m_width;

float m_height;

float m_length;

public:

void SetWidht(const float _width){

m_width = _width;

};

void SetHeight(const float _height){

m_height = _height;

};

void SetLength(const float _length){

m_length = _length;

};

void SetSpeedAdd(const float _speed){

m_speedAdd = _speed;

};

void SetSpeedDrain(const float _speed){

m_speedDrain = _speed;

};

float countWater(const int _half = 1){

return (m_width * m_length * m_height)/_half;

};

float countTime(const int _half = 1){

return (countWater(_half)/m_speedAdd);

};

float addTime(const float _time){

return _time * m_speedAdd;

}

float drainTime(const float _time){

return _time * m_speedDrain;

}

};

void main(){

}

private:

float m_speedAdd;

float m_speedDrain;

float m_width;

float m_height;

float m_length;

public:

void SetWidht(const float _width){

m_width = _width;

};

void SetHeight(const float _height){

m_height = _height;

};

void SetLength(const float _length){

m_length = _length;

};

void SetSpeedAdd(const float _speed){

m_speedAdd = _speed;

};

void SetSpeedDrain(const float _speed){

m_speedDrain = _speed;

};

float countWater(const int _half = 1){

return (m_width * m_length * m_height)/_half;

};

float countTime(const int _half = 1){

return (countWater(_half)/m_speedAdd);

};

float addTime(const float _time){

return _time * m_speedAdd;

}

float drainTime(const float _time){

return _time * m_speedDrain;

}

};

void main(){

}

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