2012-12-03T08:49:26-05:00
how to rectangle overlapp with the if condition
1
2012-12-06T11:59:38-0500
#include <iostream> #include <conio.h> using namespace std; struct Rectangle { int x, y; int width, height; Rectangle(int x, int y, int width, int height) { this->x = x; this->y = y; this->width = width; this->height = height; } void print(const char* name) const { cout << name << endl; cout << "& left X: " << x << endl; cout << "& bottom Y: " << y << endl; cout << "& width: " << width << endl; cout << "& height: " << height << endl << endl; } }; bool RectanglesOverlap(Rectangle r1, Rectangle r2) { if ((r1.x + r1.width < r2.x) || (r1.x > r2.x + r2.width)) return false; if ((r1.y + r1.height < r2.y) || (r1.y > r2.y + r2.height)) return false; return true; } int main() { Rectangle r1(2, 5, 4, 3); Rectangle r2(7, 9, 5, 6); Rectangle r3(4, 1, 3, 8); r1.print("R1:"); r2.print("R2"); r3.print("R3"); if (RectanglesOverlap(r1, r2)) cout << "R1 and R2 overlap." << endl; if (RectanglesOverlap(r2, r3)) cout << "R2 and R3 overlap." << endl; if (RectanglesOverlap(r1, r3)) cout << "R1 and R3 overlap." << endl; getch(); return 0; }
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