Question #44962

You are given a square matrix of dimension N. Let this matrix be called A. Your task is to rotate A in clockwise direction by S degrees, where S is angle of rotation. On the matrix, there will be 3 types of operations viz.

Rotation

Rotate the matrix A by angle S, presented as input in form of A S

Querying

Query the element at row K and column L, presented as input in form of Q K L

Updation

Update the element at row X and column Y with value Z, presented as input in form of U X Y Z

Print the output of individual operations as depicted in Output Specification

Rotation

Rotate the matrix A by angle S, presented as input in form of A S

Querying

Query the element at row K and column L, presented as input in form of Q K L

Updation

Update the element at row X and column Y with value Z, presented as input in form of U X Y Z

Print the output of individual operations as depicted in Output Specification

Expert's answer

#include<iostream.h>

#include<stdlib.h>

#include<time.h>

intmain() {

srand(time(0));

int m = 3;

int n = 3;

int** matrix = (int**) calloc(sizeof(int),m);

for ( int i = 0; i < m; i++ ) {

matrix[i] = (int*) calloc(sizeof(int),n);

}

// Fill random values in the matrix

for (i = 0; i < m; i++ ) {

for ( int j = 0; j < n; j++ ) {

matrix[i][j] = rand() % 100;

}

}

// Print the matrix

for (i = 0; i < m; i++ ) {

for ( int j = 0; j < n; j++ ) {

cout << matrix[i][j] <<" ";

}

cout << endl;

}

cout << endl;

// Transpose the matrix

for (i = 0; i < m; i++ ) {

for ( int j = i + 1; j < n; j++ ) {

int tmp = matrix[i][j];

matrix[i][j] = matrix[j][i];

matrix[j][i] = tmp;

}

}

// Swap the columns

for (i = 0; i < m; i++ ) {

for ( int j = 0; j < n/2; j++ ) {

int tmp = matrix[i][j];

matrix[i][j] = matrix[i][n-1-j];

matrix[i][n-1-j] = tmp;

}

}

// Print the rotated matrix

for (i = 0; i < m; i++ ) {

for ( int j = 0; j < n; j++ ) {

cout << matrix[i][j] <<" ";

}

cout << endl;

}

}

#include<stdlib.h>

#include<time.h>

intmain() {

srand(time(0));

int m = 3;

int n = 3;

int** matrix = (int**) calloc(sizeof(int),m);

for ( int i = 0; i < m; i++ ) {

matrix[i] = (int*) calloc(sizeof(int),n);

}

// Fill random values in the matrix

for (i = 0; i < m; i++ ) {

for ( int j = 0; j < n; j++ ) {

matrix[i][j] = rand() % 100;

}

}

// Print the matrix

for (i = 0; i < m; i++ ) {

for ( int j = 0; j < n; j++ ) {

cout << matrix[i][j] <<" ";

}

cout << endl;

}

cout << endl;

// Transpose the matrix

for (i = 0; i < m; i++ ) {

for ( int j = i + 1; j < n; j++ ) {

int tmp = matrix[i][j];

matrix[i][j] = matrix[j][i];

matrix[j][i] = tmp;

}

}

// Swap the columns

for (i = 0; i < m; i++ ) {

for ( int j = 0; j < n/2; j++ ) {

int tmp = matrix[i][j];

matrix[i][j] = matrix[i][n-1-j];

matrix[i][n-1-j] = tmp;

}

}

// Print the rotated matrix

for (i = 0; i < m; i++ ) {

for ( int j = 0; j < n; j++ ) {

cout << matrix[i][j] <<" ";

}

cout << endl;

}

}

``

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