Answer to Question #157735 in English for Elyssa

Question #157735

The years, in chronological order, that ratings systems were adopted by the various entertainment industries.


1
Expert's answer
2021-01-25T08:52:41-0500
  1. 1994: Entertainment software rating board ESRB founded by the Interactive Digital Software Association IDSA. New ESRB rating system announced, with 5 rating categories and 17 content descriptors
  2. 1995: Advertising Code of Conduct formed and adopted by the IDSA
  3. 1997: ESRBi rating system established for websites, with 5 rating categories and 22 content descriptors
  4. 1998: K-A (Kids to Adults) rating category changed to E (Everyone).
  5. 1999: Non-pixelated versions of rating symbols introduced
  6. 2000: Advertising Review Council established as department/category of ESRB to monitor compliance with industry-adopted marketing and advertising guidelines
  7. 2001: when new target marketing guidelines for Mature-rated games introduced
  8. 2005: E10+ rating category introduced for games that may be suitable for ages 10 and older
  9. 2006: “ESRB Retail Council (ERC) Commitment to Parents” is adopted by all ERC retail members
  10. 2008: Rating summaries are introduced along with ESRB’s mobile website
  11. 2012: ESRB introduces a digital rating service to provide cost-free ratings for digitally delivered games
  12. 2013: International Age Rating Coalition (IARC) is incorporated
  13. 2019: Origin deploys the IARC rating system for all digitally delivered games

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